Post-Stream Balance Patch
Knight Shift - Demo Redux » Devlog
First off: A massive thank-you to HawkZombie for playing through Knight Shift Chapter 2's main story quest last night! The stream was great fun, and I'm touched that he, and his viewers, seemed to enjoy it as much as they did!
Now that the fun is over, I've dome some balance based on what I saw:
- Dopa Meanies no longer hit like trucks, making them a challenging - but not too challenging - fight
- "Part the Head Sea" no longer insta-kills a party member
- Metro Gnomes' multi attack skill is no longer 3 hits, and is down to 2
- The game no longer tells you the game is over after defeating the Cattle Tank
All in all, this was great fun, and I feel proud of what I've put out, and grateful for the frank feedback!
Cheers!
- Knight Shift Dev
Files
Knight Shift- Demo Redux.zip 238 MB
Feb 22, 2022
Knight Shift - Demo Redux
High fantasy nonsense in the Honeycomb Kingdom!
Status | Canceled |
Author | Knight Shift |
Genre | Role Playing |
Tags | 2D, at-least-i-think-its-funny, demo, eurojank, Funny, original-art, original-soundtrack, RPG Maker, Singleplayer |
Languages | English |
Accessibility | Subtitles, Interactive tutorial, One button |
More posts
- Knight Shift - Chapter 2: Eastbridge Side Content UpdateMar 12, 2022
- Knight Shift - Chapter 2: Final ReleaseFeb 19, 2022
- Emergency Softlock HotfixFeb 18, 2022
- Significant Update: Ch2 New Ending!Feb 18, 2022
- I'm sick, so I fixed some bugsJan 11, 2022
- Emergency HotfixJan 07, 2022
- Knight Shift - Chapter 1.9 UpdateJan 07, 2022
- Insomnia Graphics and Balance UpdateDec 20, 2021
- Knight Shift: Ch2 Promo ArtDec 06, 2021
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